mirror of
https://github.com/cmderdev/cmder.git
synced 2024-11-10 09:49:12 +08:00
Add launcher
Fixes bliker/cmder#39 Launcher replaces functionality of batch file to allow taskbar pinning
This commit is contained in:
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181
launcher/.gitignore
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181
launcher/.gitignore
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## Ignore Visual Studio temporary files, build results, and
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# NuGet Packages Directory
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## TODO: If you have NuGet Package Restore enabled, uncomment the next line
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#packages/
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## TODO: If the tool you use requires repositories.config, also uncomment the next line
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#!packages/repositories.config
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# Windows Store app package directory
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# Others
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*.Cache
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ClientBin/
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[Ss]tyle[Cc]op.*
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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# RIA/Silverlight projects
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# Backup & report files from converting an old project file to a newer
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# Visual Studio version. Backup files are not needed, because we have git ;-)
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Backup*/
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# Business Intelligence projects
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# Microsoft Fakes
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FakesAssemblies/
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# =========================
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# Windows detritus
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# =========================
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# Windows image file caches
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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22
launcher/CmderLauncher.sln
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22
launcher/CmderLauncher.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.21005.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CmderLauncher", "CmderLauncher.vcxproj", "{4A8485A5-B7DD-4C44-B7F6-3E2765DD0CD3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{4A8485A5-B7DD-4C44-B7F6-3E2765DD0CD3}.Debug|Win32.ActiveCfg = Debug|Win32
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{4A8485A5-B7DD-4C44-B7F6-3E2765DD0CD3}.Debug|Win32.Build.0 = Debug|Win32
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{4A8485A5-B7DD-4C44-B7F6-3E2765DD0CD3}.Release|Win32.ActiveCfg = Release|Win32
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{4A8485A5-B7DD-4C44-B7F6-3E2765DD0CD3}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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98
launcher/CmderLauncher.vcxproj
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launcher/CmderLauncher.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{4A8485A5-B7DD-4C44-B7F6-3E2765DD0CD3}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>CmderLauncher</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<TargetName>Cmder</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<TargetName>Cmder</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MinSpace</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<PostBuildEvent>
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<Command>cp $(TargetPath) $(SolutionDir)..\$(TargetFileName)</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ResourceCompile Include="src\Resource.rc" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\CmderLauncher.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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60
launcher/src/CmderLauncher.cpp
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#include <windows.h>
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#include <tchar.h>
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#include <Shlwapi.h>
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#include "resource.h"
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#pragma comment(lib, "Shlwapi.lib")
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#define USE_TASKBAR_API (UNICODE && _WIN32_WINNT >= _WIN32_WINNT_WIN7)
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int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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_In_opt_ HINSTANCE hPrevInstance,
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_In_ LPTSTR lpCmdLine,
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_In_ int nCmdShow)
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{
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UNREFERENCED_PARAMETER(hPrevInstance);
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UNREFERENCED_PARAMETER(lpCmdLine);
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UNREFERENCED_PARAMETER(nCmdShow);
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#if USE_TASKBAR_API
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TCHAR appId[MAX_PATH] = { 0 };
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#endif
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TCHAR exeDir[MAX_PATH] = { 0 };
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TCHAR icoPath[MAX_PATH] = { 0 };
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TCHAR cfgPath[MAX_PATH] = { 0 };
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TCHAR conEmuPath[MAX_PATH] = { 0 };
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TCHAR args[MAX_PATH * 2 + 256] = { 0 };
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GetModuleFileName(NULL, exeDir, sizeof(exeDir));
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#if USE_TASKBAR_API
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_tcscpy_s(appId, exeDir);
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#endif
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PathRemoveFileSpec(exeDir);
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PathCombine(icoPath, exeDir, _T("icons\\cmder.ico"));
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PathCombine(cfgPath, exeDir, _T("config\\ConEmu.xml"));
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PathCombine(conEmuPath, exeDir, _T("vendor\\conemu-maximus5\\ConEmu.exe"));
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_tcscat_s(args, _T("/Icon \""));
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_tcscat_s(args, icoPath);
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_tcscat_s(args, _T("\" /Title Cmder /LoadCfgFile \""));
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_tcscat_s(args, cfgPath);
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_tcscat_s(args, _T("\""));
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SetEnvironmentVariable(_T("CMDER_ROOT"), exeDir);
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STARTUPINFO si = { 0 };
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si.cb = sizeof(STARTUPINFO);
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#if USE_TASKBAR_API
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si.lpTitle = appId;
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si.dwFlags = STARTF_TITLEISAPPID;
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#endif
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PROCESS_INFORMATION pi;
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CreateProcess(conEmuPath, args, NULL, NULL, false, 0, NULL, NULL, &si, &pi);
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return 0;
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}
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BIN
launcher/src/Resource.rc
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launcher/src/Resource.rc
Normal file
Binary file not shown.
BIN
launcher/src/resource.h
Normal file
BIN
launcher/src/resource.h
Normal file
Binary file not shown.
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