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update VS to 2015 release version and switch to /MT for static linking
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parent
70b0615b34
commit
8659b9c6ed
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Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Express 2013 for Windows Desktop
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# Visual Studio 14
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VisualStudioVersion = 12.0.21005.1
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VisualStudioVersion = 14.0.23107.0
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CmderLauncher", "CmderLauncher.vcxproj", "{4A8485A5-B7DD-4C44-B7F6-3E2765DD0CD3}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CmderLauncher", "CmderLauncher.vcxproj", "{4A8485A5-B7DD-4C44-B7F6-3E2765DD0CD3}"
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EndProject
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EndProject
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Configuration>Debug</Configuration>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120_xp</PlatformToolset>
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<PlatformToolset>v140_xp</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<PlatformToolset>v140_xp</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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</PostBuildEvent>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="src\Resource.rc" />
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<ResourceCompile Include="src\Resource.rc">
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<FileType>RC</FileType>
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</ResourceCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\resource.h" />
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<ClInclude Include="src\resource.h" />
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