//import { vfApp } from '@/utils/create-app' export function addDirective(app) { /** * 拖拽指令使用方式:v-drag="[dragDom, dragHeader]",如 `
` */ app.directive('drag', { mounted(el, binding) { if (!binding.value) return false; binding.instance.$nextTick(() => { const dragDom = document.querySelector(binding.value[0]) const dragHeader = document.querySelector(binding.value[1]) dragHeader.onmouseover = () => (dragHeader.style.cursor = `move`); function down(e, type) { // 鼠标按下,计算当前元素距离可视区的距离 const disX = type === 'pc' ? e.clientX - dragHeader.offsetLeft : e.touches[0].clientX - dragHeader.offsetLeft; const disY = type === 'pc' ? e.clientY - dragHeader.offsetTop : e.touches[0].clientY - dragHeader.offsetTop; // body当前宽度 const screenWidth = document.body.clientWidth; // 可见区域高度(应为body高度,可某些环境下无法获取) const screenHeight = document.documentElement.clientHeight; // 对话框宽度 const dragDomWidth = dragDom.offsetWidth; // 对话框高度 const dragDomheight = dragDom.offsetHeight; const minDragDomLeft = dragDom.offsetLeft; const maxDragDomLeft = screenWidth - dragDom.offsetLeft - dragDomWidth; const minDragDomTop = dragDom.offsetTop; const maxDragDomTop = screenHeight - dragDom.offsetTop - dragDomheight; // 获取到的值带px 正则匹配替换 let styL = getComputedStyle(dragDom).left; let styT = getComputedStyle(dragDom).top; // 注意在ie中 第一次获取到的值为组件自带50% 移动之后赋值为px if (styL.includes('%')) { styL = +document.body.clientWidth * (+styL.replace(/%/g, '') / 100); styT = +document.body.clientHeight * (+styT.replace(/%/g, '') / 100); } else { styL = +styL.replace(/\px/g, ''); styT = +styT.replace(/\px/g, ''); } return { disX, disY, minDragDomLeft, maxDragDomLeft, minDragDomTop, maxDragDomTop, styL, styT, }; } function move(e, type, obj) { let { disX, disY, minDragDomLeft, maxDragDomLeft, minDragDomTop, maxDragDomTop, styL, styT } = obj; // 通过事件委托,计算移动的距离 let left = type === 'pc' ? e.clientX - disX : e.touches[0].clientX - disX; let top = type === 'pc' ? e.clientY - disY : e.touches[0].clientY - disY; // 边界处理 if (-left > minDragDomLeft) { left = -minDragDomLeft; } else if (left > maxDragDomLeft) { left = maxDragDomLeft; } if (-top > minDragDomTop) { top = -minDragDomTop; } else if (top > maxDragDomTop) { top = maxDragDomTop; } // 移动当前元素 dragDom.style.cssText += `;left:${left + styL}px;top:${top + styT}px;`; } /** * pc端 * onmousedown 鼠标按下触发事件 * onmousemove 鼠标按下时持续触发事件 * onmouseup 鼠标抬起触发事件 */ dragHeader.onmousedown = (e) => { const obj = down(e, 'pc'); document.onmousemove = (e) => { move(e, 'pc', obj); }; document.onmouseup = () => { document.onmousemove = null; document.onmouseup = null; }; }; /** * 移动端 * ontouchstart 当按下手指时,触发ontouchstart * ontouchmove 当移动手指时,触发ontouchmove * ontouchend 当移走手指时,触发ontouchend */ dragHeader.ontouchstart = (e) => { const obj = down(e, 'app'); document.ontouchmove = (e) => { move(e, 'app', obj); }; document.ontouchend = () => { document.ontouchmove = null; document.ontouchend = null; }; }; }) }, }) // v-dialogDragWidth: 弹窗宽度拖大 拖小 app.directive('dialogDragWidth', { mounted(el, binding) { binding.instance.$nextTick(() => { const dragDom = binding.value.$el.querySelector('.el-dialog') el.onmousedown = (e) => { // 鼠标按下,计算当前元素距离可视区的距离 const disX = e.clientX - el.offsetLeft document.onmousemove = function(e) { e.preventDefault() // 移动时禁用默认事件 // 通过事件委托,计算移动的距离 const l = e.clientX - disX dragDom.style.width = `${l}px` } document.onmouseup = function(e) { document.onmousemove = null document.onmouseup = null } } }) } }) }